The Faction and Sabre, but with a fancy suit.
Made by sock_737
Ported by Thundersmacker and Maty
Commissioned by universetwisters
(LibertyCityPlates compatible files are included, minimum version 1.2.6.1 required)
lines:
vehicles.ide
stalp,        stalp,        car,        STALP,        STALP,    VEH@LOW,    VEH@LOW_LE1_RI1,    100,    999,        0.2060,    0.2060,        0,    3,    1.0    ,2,    ext_conv+ext_strong+ext_rare
handling.dat
STALP      1600.0  6.5   85	0.0 0.0 -0.05 		0.0  5  0.18  1.0 140.0	0.20 0.65 0.7  35.0		1.2  0.95 14.5 0.15 0.48		1.6  1.0  1.0  0.14 -0.15 0.0  0.5  		1.0 1.0 0.8 1.5 	0.0  18000 		440000		0				0
vehoff.csv
VEHICLE stalp FIELD BOOT_OPEN POS 0.525144 -1.599763 0.289146 ANGLES 0.430581 -0.001348 2.752340 FOV 55.000000
VEHICLE stalp FIELD BONNET_FWD POS -0.006259 0.414031 0.776319 ANGLES 0.000000 0.000058 0.000000 FOV 55.000000
VEHICLE stalp FIELD BONNET_BWD POS -0.002441 -1.397522 0.737187 ANGLES 0.000057 0.000000 -3.141576 FOV 55.000000
VEHICLE stalp FIELD CINEY_WHEEL POS -0.990293 0.294399 0.013916 ANGLES -0.099783 0.000182 0.071855 FOV 55.000000
VEHICLE stalp FIELD CINEY_UNDER POS 0.004366 0.361583 -0.307007 ANGLES -0.000184 0.000191 -0.000043 FOV 55.000000
VEHICLE stalp FIELD CINEY_MISC_1 POS 1.206807 -4.673803 1.015603 ANGLES -0.158306 -0.200742 0.210715 FOV 45.000000
VEHICLE stalp FIELD CINEY_MISC_2 POS -0.934570 -0.955444 1.036454 ANGLES -0.331023 0.333456 -0.203012 FOV 45.000000
VEHICLE stalp FIELD JACKED POS 0.113744 0.311279 0.277588 ANGLES 0.164647 -0.000000 2.046110 FOV 55.000000
VEHICLE stalp FIELD BUSTED POS -0.441684 0.533444 0.571533 ANGLES 0.022654 0.000014 2.641430 FOV 55.000000
VEHICLE stalp FIELD CARPHONE POS -0.394360 0.711792 0.697144 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE stalp FIELD BONNET_L POS -0.517533 0.072920 0.710938 ANGLES 0.001286 0.000255 1.570952 FOV 55.000000
VEHICLE stalp FIELD BONNET_R POS 0.525791 0.072857 0.710815 ANGLES 0.001057 -0.000008 -1.571929 FOV 55.000000
VEHICLE stalp FIELD CINEY_WHEEL_2 POS 1.167860 -1.734863 0.101440 ANGLES -0.043479 0.397168 0.290712 FOV 55.000000
VEHICLE stalp FIELD CINEY_BACK POS -0.958563 0.426392 0.719604 ANGLES -0.320073 0.249263 -2.855844 FOV 55.000000
VEHICLE stalp FIELD BUMPER POS 0.000000 2.326782 -0.151855 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE stalp FIELD AIM_FR POS 0.001879 -0.554810 1.109375 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE stalp FIELD CINEY_FAR_1 POS -2.327327 -3.994514 0.674811 ANGLES -0.187667 -0.266224 -0.400206 FOV 55.000000
VEHICLE stalp FIELD CINEY_FAR_2 POS 1.876964 -4.472578 0.989176 ANGLES -0.163409 0.235140 0.308611 FOV 55.000000
VEHICLE stalp FIELD CINEY_FAR_3 POS 1.559787 2.929079 -0.048247 ANGLES 0.030874 -0.092361 2.387484 FOV 74.300003
VEHICLE stalp FIELD CINEY_FAR_4 POS -1.364604 3.904529 0.952513 ANGLES -0.261577 0.121741 -2.878026 FOV 55.000000
carcols.dat
stalp,        85,1,69, 34,1,125, 39,97,30, 37,41,20, 54,1,79, 32,33,28, 34,39,32, 52,1,50, 15,97,42, 3,111,130, 1,97,5, 0,1,7, 78,1,74, 70,97,63, 61,117,90, 90,106,90, 106,90,90, 102,130,106, 108,1,9,
fla entry:
(IF NOT USING FASTMAN AUDIO LOADER, RENAME THE 5TH ENTRY IN VEHICLES.IDE TO 'STALION' [ALL CAPS])
[stalp]
structType = 0
field_1 = 41328
flags = 0xAA628 
floatAsInt_A = -23.0
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_FAST_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_FAST_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_FAST_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_FAST_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_FAST_1_REVS_OFF
field_26 = 600.0
field_2A = 200.0
floatAsInt_2E = -3.53
floatAsInt_32 = 2.0
field_36 = 4000.0
field_3A = 2000.0
floatAsInt_3E = -1.82
floatAsInt_42 = 2.0
field_46 = 888.0
field_4A = 360.0
floatAsInt_4E = 0.0
floatAsInt_52 = -4.0
field_56 = 160.0
field_5A = 80.0
floatAsInt_5E = 2.0
floatAsInt_62 = 4.0
floatAsInt_66 = 2.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = 0.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 6.0
floatAsInt_multiplier1200_8A = -1.222227
floatAsInt_multiplier1200_8E = 0.333333
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_FAST_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_FAST_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = -0.333333
floatAsInt_multiplier1200_C6 = 1.375
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_FAST_1_FAST_1_START_DIST
hornSound = SABRE_MULTI_HORN
openSound = VEHICLES_EXTRAS_REGULAR_OPEN
closeSound = REGULAR_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_CLASSIQUE
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_STALLION
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_TWO_DOOR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 25
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 2.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 5
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1